Title: d20 Modern Roleplaying Game (Sample Chapter)
Type: Core Rulebook (Preview)
Author: Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan
Published: 2002
Publisher: Wizards of the Coast
Format: 28-page book
The d20 Modern Roleplaying Game core rulebook allows gamers to explore every modern fantasy roleplaying genre imaginable. Designed as a comprehensive stand-alone product, it also serves as the cornerstone for an array of support materials being created by a list of notable publishers. The flexible rules system gives long-time roleplayers the highly expandable, customizable modern roleplaying game they've been waiting for and provides new gamers with the perfct place to enter the world of modern roleplaying.

Key Selling/Marketing Points:

  • The d20 System is the rules system of the Dungeons & Dragons game, and is the dominant rules system in roleplaying today.
  • As with other d20 products, the d20 Modern Roleplaying Game core rulebook is compatible with other d20 System roleplaying games, such as the Dungeons & Dragons and Star Wars roleplaying games.
  • Additional source materials, designed specifically for use with the d20 Modern Roleplaying Game core rulebook, available through a number of notable publishers.
  • Print advertising in leading trade, hobby game, and fantasy publications.
  • Point-of-purchase materials (poster, window cling, stickers, lanyard tage).
881900000
NOVEMBER 2002
FORMAT:HARDCOVER
PAGE COUNT:384
ISBN:0-7869-2836-0
PRICE:$39.95 U.S.; $55.95 CAN
TRIM SIZE:8-7/16" X 11-1/8" X 13/16"
CASE PACK:12 PER CASE/42 LBS.


Sample Chapter - Not for Resale
UNCORRECTED PROOF


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