The characters might rest between adventures, but their
adversaries don't....
- More than 150 complete
descriptions of magic and mechanical traps
- Dozens of
beautiful illustrations detailing the mechanisms behind these
sinister creations
- Tricks and techniques for making traps
even more difficult to bypass
- Rules for poison rarity,
two new types of poisons, and more than 80 detailed listings of new
poisons, natural and supernatural alike
- A chapter devoted
to unique puzzles and challenges to test the abilities of both the
players and their characters
"
Traps & Treachery is a proud addition to my gaming shelf. You
should go and buy this book."
Monte Cook, Game Designer, Malhavoc
Press
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