Taking arcane spellcasters to new heights!
- 10 unique legendary classes, new options for high-level
characters who want to make a true impact on their world
-
9 new prestige classes, each with a unique organization and guidelines
for integrating it with your campaign
- More than three
dozen new feats, including new metamagic and special feats that enhance
the strengths of spellcasting characters
- Several alternate
core classes that can be used to add flavor to characters from 1st to
20th level
- New rules for bardic performance styles that
enhance and differentiate bards that dance, sing, chant, or play an
instrument
- Eldritch staffs, a new type of magic item that
grows with its wielder in power and focus
- Mystical
performances that transform bards from mere bystanders to active
participants in the magic being wielded around them
-
Magical traditions, schools of arcane thought that teach their students
unique magical powers and philosophies
- New templates
describing the benefits and drawbacks for characters who join an
organization
- Expendable foci, a new type of magic item that
helps arcane spellcasters control and shape the raw forces of the magic
they wield
Requires the use of the Dungeons & Dragons
Player's Handbook, Third Edition,
published by Wizards of the Coast
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